Patch 5.4: PTR-Build 17191 ³

Patch 5.4 Sha of Pride

In den nächsten Stunden wurd der Build 17191 auf die Testserver für den kommenden Patch 5.4 aufgespielt. Dieses neue Update bringt neben weiteren Klassenänderungen auch einige erhaltbare Titel und erste Bilder für das T-16 des Mönchs mit sich.

Highlights aus diesem Build:

T-16 des Mönchs:

Neue Titel in Patch 5.4:

  • Grievous Gladiator: PvP Titel
  • Prideful Gladiator: PvP Titel
  • Conqueror of Orgrimmar: Allianz Titel für das Besiegen von Garrosh
  • Liberator of Orgrimmar: Horde Titel für das Besiegen von Garrosh
  • Hellscream’s Downfall: Titel für das Töten von Garrosh auf Hero
  • the Proven Damage Dealer: Titel aus der Feuerprobe
  • the Proven Tank: Titel aus der Feuerprobe
  • the Proven Healer: Titel aus der Feuerprobe

Neue Glyphen:

Klassenänderungen:

Todesritter

  • Death Gate Opens a gate which the Death Knight can use to return to Ebon Hold. Using a Death Gate while in Ebon Hold will return the Death Knight back to near their departure point. 1 Unholy. 10 sec cast. 60 sec cooldown.

Druide

  • Bear Form (Balance, Feral, Restoration) Shapeshift into Bear Form, increasing armor contribution from cloth and leather items by 120% and Stamina by 40%.
  • Bear Form (Guardian) Shapeshift into Bear Form, increasing armor contribution from cloth and leather items by 330% and Stamina by 40%.
  • Innervate Causes the target to regenerate mana equal to 50% of the caster’s Spirit (excluding short-duration Spirit bonuses every 1 sec for 10 sec. Total mana gained will never be less than 8% of caster’s maximum mana. Can be cast in Tree of Life Form, Moonkin Form. 30 yd range. Instant. 3 min cooldown.
  • One with Nature (New) Teleports you to a natural location. 3 sec cast.
  • Teleport: Moonglade Teleports the caster to the Moonglade. Casting Teleport: Moonglade while in Moonglade will return the Druid back to near their departure point. Can be cast in Tree of Life Form, Moonkin Form. 0.1% of Base Mana. 10 sec cast.

Jäger

  • Deterrence When activated, causes you to deflect melee attacks, ranged attacks, and spells, and reduces all damage taken by 30%. While Deterrence is active, you cannot attack. Lasts 5 sec. Instant. 0.8 sec cooldown.
  • Disengage You attempt to leap backwards. Can only be used while in combat. Unlimited range. Instant.20 sec cooldown.

Magier

  • Presence of Mind When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell. This spell is not on the global cooldown. and is unaffected by Alter Time. Mage – LvL 15 Talent. Instant. 1.5 min cooldown.
  • Glyph of Combustion Increases the direct damage, the duration of the damage over time effect and the cooldown of Combustion by 50%. Major Glyph.

Mönch

  • Brewing: Tigereye Brew For each 3 Chi you consume through use of abilities and attacks, you gain a charge of Tigereye Brew. Use Tigereye Brew to consume the charges, granting you 6% increased damage and healing for 15 sec. Tigereye Brew can stack up to 30 times, but you can only consume up to 15 stacks at a time for 90% increased damage. Monk – Windwalker Spec.
  • Tigereye Brew Increases damage and healing done by 6% per stack of Tigereye Brew active, consuming up to 15 Tigereye Brew stacks. Lasts 15 sec. For each 3 Chi you consume through use of abilities and attacks, you gain a charge of Tigereye Brew. Use Tigereye Brew to consume the charges, granting you 6% increased damage and healing for 15 sec. Tigereye Brew can stack up to 30 times, but you can only consume up to 15 stacks at a time for 90% increased damage. Monk – Windwalker Spec. Instant. 1 sec cooldown.

Paladin

  • Crusader Strike An instant strike that causes 125% weapon damage plus 791. Applies the Weakened Blows effect. Weakened Blows Demoralizes the target, reducing their physical damage dealt by 10% for 30 sec. Requires Melee Weapon. 15% of Base Mana. Melee range. Instant. 4.5 sec cooldown.
  • Hammer of the Righteous An instant strike that causes 125% weapon damage plus 791. Applies the Weakened Blows effect. Weakened Blows Demoralizes the target, reducing their physical damage dealt by 10% for 30 sec.] Requires Melee Weapon. Unlimited range. Instant.
  • Light of the Ancient Kings Heals the target of your heals and allies within 10 yards of the target. 100 yd range. Instant.
  • Sanctity of Battle (Holy) Melee haste effects lower the cooldown and global cooldown of your Holy Shock, Judgment, Crusader Strike, and Hammer of Wrath.
  • Sanctity of Battle (Protection) Melee haste effects lower the cooldown and global cooldown of yourHoly Shock Judgment, Crusader Strike, Hammer of the Righteous, Consecration, Holy Wrath, Avenger’s Shield, Shield of the Righteous, and Hammer of Wrath.
  • Sanctity of Battle (Retribution) Melee haste effects lower the cooldown and global cooldown of your Holy Shock Judgment, Crusader Strike, Hammer of the Righteous, Exorcism, and Hammer of Wrath.
  • Sanctity of Battle Retribution: Melee haste effects lower the cooldown and global cooldown of your Holy Shock, Judgment, Crusader Strike, Hammer of the Righteous, Exorcism, and Hammer of Wrath.
  • Selfless Healer (Holy) Your successful Judgments generate a charge of Holy Power and reduce the cast time and mana cost of your next Flash of Light or Divine Light by 35% per stack and improves its effectiveness by 20% per stack when used to heal others.
  • Selfless Healer (Protection, Retribution) Your successful Judgments generate a charge of Holy Power and reduce the cast time and mana cost of your next Flash of Light by 35% per stack and improves its effectiveness by 20% per stack when used to heal others.
  • Divine Plea Causes the Paladin to regenerate mana equal to 135% of Spirit(excluding short-duration Spirit bonuses) every 3 sec for 9 sec. Total mana gained will never be less than 12% of caster’s maximum mana. Paladin – Holy Spec. Instant. 2 min cooldown.
  • Guardian of Ancient Kings Summons a Guardian of Ancient Kings to help you heal for 15< sec. The Guardian of Ancient Kings will heal the targets of your heals, and nearby friendly targets for 10% of the amount healed and grants you s2% haste for its duration. Paladin – Holy Spec. 30 yd range. Instant. 5 min cooldown.
  • Holy Insight Increases the effectiveness of your healing by 25% and your Word of Glory, Eternal Flame and Light of Dawn by 35%. Increases your mana pool by 400%. Allows 50% of your mana regeneration from Spirit to continue while in combat. Increases your chance to hit with Holy Shock, Judgment, and Denounce by 15%. Paladin – Holy Spec.
  • Guarded by the Light Increases your total Stamina by 25% and your block chance by 10%. Reduces the chance you will be critically hit by melee attacks by 6%. Word of Glory is no longer on the global cooldown. Your spell power is now equal to 50% of your attack power, and you no longer benefit from other sources of spell power. Grants 15% of your maximum mana every 2 sec. Paladin – Protection Spec.
  • Divine Shield (New) Major Glyph. Instant.

Priester

  • Mindbender Creates a Mindbender to attack the target. Caster receives 1.75% mana when the Mindbender attacks. Lasts 15 sec. Replaces Shadowfiend. Can be cast in Shadowform. Priest – LvL 45 Talent. 40 yd range. Instant. 60 sec cooldown.
  • Serendipity When you heal with Binding Heal or Flash Heal, the cast time of your next Greater Heal or Prayer of Healing spell is reduced by 20% and mana cost reduced by 20%. Stacks up to 2 times. Lasts 20 sec. Priest – Holy Spec.

Schurke

  • Sinister Strike An instant strike that causes 422 damage in addition to 190% of your normal weapon damage. Requires Melee Weapon. 50 Energy. Melee range. Instant.
  • Paralytic Poison Coats your weapons with a Non-Lethal Poison that lasts for 60 min. Each strike has a 20% chance of poisoning the enemy for 15 sec. Stacks up to 4 times on a single target, and upon a fourth application, the enemy will be stunned for 4 seconds. Requires One-Handed Melee Weapon. Rogue – LvL 75 Talent. 3 sec cast.
  • Ruthlessness (New) Gives your finishing moves a 20% chance per combo point to add a combo point to your target. Rogue – Combat Spec.

Schamane

  • Eternal Earth (New) When your Lightning Shield is triggered, you take 10% less damage for 6 sec. Major Glyph. Instant.
  • Glyph of Eternal Earth (New) Your Lightning Bolt has a chance to add a charge to your currently active Earth Shield. This cannot cause Earth Shield to exceed 9 charges. Major Glyph.
  • Purging (New) When your Lightning Shield is triggered, you take 10% less damage for 6 sec. Major Glyph. Instant.

Hexenmeister

  • Archimonde’s Vengeance Your Dark Soul spells have two charges. Warlock – LvL 90 Talent.
  • Soul Link 20% of all damage taken is split with your summoned demon. Additionally, 3% of all damage you deal is converted to healing on you and your summoned demon. Warlock – LvL 45 Talent. 100 yd range.
  • Dark Soul: Knowledge Your soul is infused with demonic knowledge, increasing the effects of Mastery: Master Demonologist by an additional 30% for 20 sec. Can be cast in Metamorphosis. Warlock – Demonology Spec. 5% of Base Mana. Instant. 2 min cooldown.

Krieger

  • Bladestorm Arms: You become a whirling storm of destructive force, striking all nearby targets with your main hand weapon for 180% weapon damage. Fury, Protection: You become a whirling storm of destructive force, striking all nearby targets with your main hand weapon for 120% weapon damage. Instant.
  • Bloodbath For the next 12 sec, causes your melee special attacks to deal an additional 30% damage as a bleed over 6 sec. While bleeding, the target moves at 0% reduced speed. 100 yd range. Instant.
  • Intervene Run at high speed towards a party or raid member, intercepting the next melee or ranged attack within until cancelled while the target remains within 8 yards. 25 yd range. Instant. 30 sec cooldown.
  • Bladestorm Arms: You become a whirling storm of destructive force, striking all targets within 8 yards for 180% weapon damage every 1 sec for 6 sec. During a Bladestorm, you can continue to dodge, block, and parry, and are immune to movement impairing and loss of control effects. However, you can only perform shout abilities. Fury: You become a whirling storm of destructive force, striking all targets within 8 yards with both weapons for 120% weapon damage every 1 sec for 6 sec. During a Bladestorm, you can continue to dodge, block, and parry, and are immune to movement impairing and loss of control effects. However, you can only perform shout abilities. Protection: You become a whirling storm of destructive force, striking all targets within 8 yards for 120% weapon damage every 1 sec for 6 sec. During a Bladestorm, you can continue to dodge, block, and parry, and are immune to movement impairing and loss of control effects. However, you can only perform shout abilities. Warrior – LvL 60 Talent. Instant. 60 sec cooldown.
  • Bloodbath For the next 12 sec, causes your melee special attacks to deal an additional 30% damage as a bleed over 6 sec. While bleeding, the target moves at 0% reduced speed. Warrior – LvL 90 Talent. Instant. 60 sec cooldown.